Portfolio — selected work

Chris
Generative media maker

Twenty years of production craft behind the lens and in the timeline. Today's models take exact cinematography direction — lens, blocking, light, coverage — so I direct them like crew, then finish by hand in DaVinci Resolve Studio and the Adobe Suite.

XAOS — music video (3:30)

XAOS music video still
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Greek electronic track, anime-photorealistic hybrid, warm summer Athens. The video's real weight was upstream: it played a major role in visualizing the desired outcome — a concrete, watchable reference for what the finished piece should become. Click to load.

Selected work

Digital Demise reel 1
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DD — Reel I

Generative reel, vertical format, 30s
Method — computational mosaic pipeline built in Python: found-footage tiles, rorschach mirroring and glitch passes rendered frame-exact, cut to feedback-loop audio.
Digital Demise reel 2
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DD — Reel II

Generative reel, vertical format, 30s
Method — same engine, different seed bank and glitch seed; every artifact you see is parameterized, nothing is a filter preset.
Digital Demise reel 3
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DD — Reel III

Generative reel, vertical format, 30s
Method — third variation of the mosaic engine, denser tile field. Reels are exported straight from the render queue, no manual retiming.
Symbiote still
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Symbiote (excerpt)

Long-form computational film — 75s of 11:18
Method — eleven-minute generative piece grown from a single seed system: mosaic tessellation, mirrored feedback and drift. Full piece available on request.
VOOR spot 1
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VOOR — Spot I

Agency script realized for a startup client, 13s
Method — faithful execution of an ad agency's script and spec: shot order, beats, end-card. Generated with MiniMax-H3, finished with a scripted ffmpeg pass.
VOOR spot 2
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VOOR — Spot II

Agency script realized for a startup client, 15s
Method — script-and-spec work, not freeform generation: the pipeline runs as a production service. Deterministic fade, end-card and loudness treatment across the set.
VOOR spot 3
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VOOR — Spot III

Agency script realized for a startup client, 15s
Method — client-ready deliverables to agency spec. Masters and web encodes kept separate; every output batch-verified before delivery.

How I work

Direction, not prompting

The models are good enough to recognize exact cinematography directions — lens, blocking, coverage, light. I direct them like crew and hold them to the brief.

Many tools, one pipeline

DaVinci Resolve Studio for conform and grade, Adobe Suite for design layers, ComfyUI and LTX-Video locally for generation, cloud models where scale earns it. Local-first, tool-agnostic.

Pipelines, not one-offs

Sprite sheets sliced and framed by script, mosaics grown from seeded Python, video finished by deterministic ffmpeg passes. Repeatable by design.

Agent orchestration

An autonomous operator agent runs the render queue, verifies outputs and reports — the boring 80% is automated so the hand-work stays hand-work.